I made a little game out of my project 4 molecule bouncer. If I did it right I think you should be able to follow the link and figure out what I did:
Play
But here is the summary:
Tutorials: I didn't use any, this project was pretty straight forward for me and the book provided all the help I needed (and it was able to come home with me!)
Two buttons: 0) the bouncing water molecule is a button! It is the same movie clip symbol for all the states (the hit state is just a circle, I made it a little larger to make it a bit easier to hit it. I tried to make each state different, but Flash would roll through each of the button states as it moved around the stage. There must be a way to do this.... 1) so instead the restart button uses the same water molecule MC symbol plus a sound in the OVER state (I also put a STOP sync in the DOWN state.) 2) The link button has 4 layers changing the graphics and text for each state.
Action script: Stops on frame one to display the ~very complex~ instructions. I didn't want to keep reshowing the instructions so I put script in the last frame to cycle back to frame 2; but it doesn't work the way I want if you are towards the end of the timeline (need to work on my action script logic.) OVER on the water button stops play, CLICK on the reset button starts up again. I also added some script to advance to an apparently random frame (part of my logic problem.) I have already discussed the link button.
Play
But here is the summary:
Tutorials: I didn't use any, this project was pretty straight forward for me and the book provided all the help I needed (and it was able to come home with me!)
Two buttons: 0) the bouncing water molecule is a button! It is the same movie clip symbol for all the states (the hit state is just a circle, I made it a little larger to make it a bit easier to hit it. I tried to make each state different, but Flash would roll through each of the button states as it moved around the stage. There must be a way to do this.... 1) so instead the restart button uses the same water molecule MC symbol plus a sound in the OVER state (I also put a STOP sync in the DOWN state.) 2) The link button has 4 layers changing the graphics and text for each state.
Action script: Stops on frame one to display the ~very complex~ instructions. I didn't want to keep reshowing the instructions so I put script in the last frame to cycle back to frame 2; but it doesn't work the way I want if you are towards the end of the timeline (need to work on my action script logic.) OVER on the water button stops play, CLICK on the reset button starts up again. I also added some script to advance to an apparently random frame (part of my logic problem.) I have already discussed the link button.
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