Wednesday, June 9, 2010
Final Project!
I used a lot of tools - pencil, paint brush & bucket, oval tool & rectangle tool.
Kuler colors - from a theme called Autumn Beach Hut Retreat -
1. grey rock #999078
2. ocean floor #FFC17E
3. ocean water #50CCAA
Motion - added to octopus, just added some easing to make it look as though its swimming away.
Symbols - all of my symbols are new: rock, seaweed, wave, starfish, octopus
a. my storyboard states a brief outline of each required element.
b. questions responded!
c. this project definitely went easier than most. I believe I am more comfortable with the program, and learning how to not get so frustrated!! :) I have really enjoyed this class, and will definitely put all the knowledge I gained to good use.
Thank you!
-J Breanne Smith
Jessica Hirsch: Final Project
http://sws.pcc.edu/student/CAS175_pdeangel_27343/jessicahirsch10/Final/finalproject.swf
Storyboard: Has been uploaded to the SWS server in my Final project folder. I changed it when I realized that a twist-a-plot was a little bit more than I could handle during finals week. (Thanks for talking me out of that, Patti!)
Major Tools Used: I used a lot of the shape tools (circle, rectangle, polygon, line) as well as the brush, fill, and pencil tools.
Kuhler: The major colors I used were: #006500, #0097FC, #303030, #990000.
Tweens:
- Classic Tween: Clouds
- Motion Tweens: Alpha for the over state on the play/stop buttons, Computer monitor zoom in, Moving the wizard and warrior in several frames, Dragon flight, Dragon’s fire, Hunter’s arrow, people jumping up and down, dragon knock out effects, text on last frame.
- Shape Tween: I just realized that I didn't include one of these. :(
Motion Editor:
- Simple (Slow) Ease on the wizard and warrior when they’re “walking” to the left.
- Simple (Fastest) Ease on the hunter’s arrow, along with a transform to make the arrow a little skewed and larger as it gets closer to the foreground.
- Stop & Start (Medium) on the spinning gems above the dragon’s head.
IK Elements:
- Shape IK: Banner flag waving from castle.
- Symbol IK: Caterpillar
All of the symbols in this animation I created for this project, with the exception of the rabbit from my previous projects.
Audio Clip in Movie Clip Symbol:
The fire that the dragon breathes uses this effect.
Buttons:
My play and stop buttons are movie clip buttons shaped like rocks. The alpha changes for the over state and the brightness changes when the button is clicked to a dark grey. I added a bongo sound for the over state as well. The buttons gave me a really hard time…I spent more time getting them to work than I did animating this whole project!
ActionScript:
I used the same button from Project 5 to link to the class blog.
What worked well?
Staying organized with folders for my assets, as well as creating a list of all of the drawn elements I would need to create before I even started drawing anything. I used the back of my storyboard to list everything and it kept me very organized. When I was ready to start drawing, I knew exactly what I would need. When I started animating, all my objects were there, I just had to tweak them here and there.
What was challenging?
THE MOVIE CLIP BUTTONS! I honestly have no idea why they gave me so much trouble this time around, but I think I had to recreate them 10 times over the last 2 days to get them to work. At least they work now, sometimes anyway. ;) I’ve noticed that sometimes the movie plays perfectly and sometimes the buttons just blink the entire length of the movie. I tried fixing it, but since it said my ActionScript had no errors, I couldn’t find the culprit.
Hope everyone had a great finals week! Good luck on your grades!
Tuesday, June 8, 2010
Orson - Final
Link to swf
Link to storyboard
Create a Project with the following criteria:
- Basic Storyboard of your project uploaded as a separate file
- Use the various drawing tools to create new objects
- Please identify the major tools used in your blog posting
- Imagery can be imported, but some symbols must be drawn to demonstrate your understanding of these tools
- Use Kuler to define a color scheme
Major tools used: Rectangle, pen tool, resize tool, skew tool, selection tool, direct selection tool, bone tool.
#d9d9d2, #a69c6a, #8c7968, #730202, #0d0d0d
- Five tweens from the list below.
- Classic
- Shape
- Motion
- In your blog posting, state which features from the motion editor was added to the above tweens.
I used the stop and start fastest for the dropping of the suitcase.
- Two armatures using Inverse Kinematics
- One shape
- One symbol
The shape armature is the hand holding the suitcase.
The symbol armature links the paintings on the wall.
- Movie Clip and Graphic Symbols
- Create at least five new symbols
- You are welcome re-use symbols used in previous projects
- Please identify which symbols are new in your blog posting
- If you use a nested Movie Clip, please identify this for me
All symbols are new for this project.
I did not use a nested Movie Clip.
- Add short audio clip to one movie clip symbol
- The audio should appear in the MC timeline
I put audio on the stop and start buttons.
- When you have completed this project, post the following to the Class Blog.
- Identify each required element
- Respond to all questions within instructions
- Discuss how you completed this project
- Identify each required element
I wanted to recreate the opening credits to Mad Men using flash. I didn't do all of it, there are a lot of different little scenes to re-create, but I did about seven little vignettes.
What worked well: By the end, I had developed a nice flow I was happy with. Sound and images work well together.
What was challenging: Wow, what wasn't challenging? I'd say the buttons were challenging because I ended up dividing the image of the console with the two buttons in half. At first I wanted to just create round buttons, but I don't see how to do that, at least if they're bitmaps. I'll keep looking, though. I also had to wrestle with shape tween hints to keep the image from scrambling. Finally, I seem to have two sets of every bitmap in my library for the button images, but damned if I can find where they're both being used, looks like only one set is necessary to me.
finalproject.johnburns
Anyway I altered the rotation and y-axis easing on some of my motion animations (i.e. the dolphins and boulders) to make my video game themed movie a little dynamic. However I wasn't able to use the audio resource with my computer (or my father's) for some odd reason of which I don't know. All of my movie symbols are new. Also I wasn't able to do all that I promised I would in my story board, so there had to be a little revising. And that bent over sausage is really a candy cane, just so you know. And I gave all my symbols their proper instance names (dolphin_mc, go_btn). I put in all the things that were required of me. The armatures I used were for that bending candy-cane shape (looks like a slumping sausage) and the combination of symbols that looked like a dragon. I mostly used the line, oval and square tool as merge drawing because that is what I work with best. I also used my bitmap picture as a background image. Here are the measurements I used.
Color Threshold: 120.
Min. Area: 20 px.
Curve Fit: Smooth.
Corner Threshold: Few Corners.
Also I used a lot of in symbol animation so I wouldn't have to deal with the running frame by frame animation which was constant in my animation.
But other than this I had somewhat of a good time. My only regret is the success I've had on my online quizzes. I just know I've always had a few problems with vocabulary. But other than that, I've had a really good time, I got to know a little more about CS4. I also learned that my strengths lie in character, location and objects design as well as themes for that design. Anyway, my movie is on the finalproject.johnburns_movie blog. Be sure to look at it.
Sunday, June 6, 2010
Darin ~ Final
Link Here
Drawing tools: Pen tool, poly/star, brush tool, spray brush, fill bucket, I used the Bezier to pull things. I used the rectangle and the oval tools.
Kuler:
I used more bitmaps traced and hand picked colors. I’m not into the Kuler colors so much yet. I know how to use the color schemes but they don’t work for my projects yet.
Tweens:
I applied classic tweens on my 3 waves. Alpha on the waves 84%, 85% 87% there is easing of simple slow. They are all movie clips. The sun is a motion tween.
In the Motion Editor I selected the advanced color and used the percentages from the top when the sun moves down to the end. When the sun is set it is set to red; 100%, red offset 66.9%, green 69.4%, green offset -41%, blue-50%, blue offset -8%, alpha 100%, alpha offset 116%, You get the idea I did a lot of in between settings this is a fun setting to play with.
The Spinning star in scene 2 is from page 259 what we did on class one time it is a classic tween. I copied and pasted the frames over and over to extend the time to the end of the scene.
IKs: The tropical tree forest and I adjusted the tint from the original nested symbol. I learned how to nest a IK mc after it is created through one of the tutorials.I drew the trunk of the tree with the pen tool, and painted the leaves with the brush then filled in the leaves with the fill bucket. I sprayed these trees in with the spray Brush tool. I unselected rotate symbol as trees usually grow up. I Set scale width 71% height 76%. After they were on stage I selected the brightness to a darker gradient. I used the free transform tool to adjust size and placement.Kept random scaling. Neat effect. My tree is a little too snappy on one side of the movement. I have a crab with just the claw moving. What a pain it was to try and get this thing to move any part. I gave up and accept just the claw....
Symbols: New symbols are many. The new stars, sun, treasure chest, fishy, love dragons, waves, dragon egg, a background.
Sound: Two egg buttons have sound. There is flapping wings sounds in several scenes. A sea sound in the last scene.
Buttons: Three new buttons. I used photo shop to get the images in one button. I changed the over and down and states in both egg buttons . The one with the dragon hatch-lings is a movie clip in the over state with alpha. The yellow egg button just changes the text i.e. what it has to say. The link button has text that change in all three states and color of text changes.
Action Script:
I used the same script we learned in class and I applied to project 5.
What worked well: The use of bitmaps for backgrounds with tracing and altering the image. Using Photoshop to clip out images are very useful as I did not have a lot of time to draw this time. I think when I have learned illustrator and PhotoShop better; drawing will be less tedious and more fun. The twinkling stars are graphics and a movie clip that I sprayed on the stage and allowed random scaling and rotation. I altered them with non sparkling stars, I could have used alpha for more depth on some to, next time. I sprayed them on though-out the time-line.
What was challenging: I set up key frames for sound but had a difficult time seeing it run exactly where I wanted it to end in the time-line. I edited them all slightly in SoundBooth clipped them where and how I wanted the sound to play. Scenes 2 though 4 have the wing sound of the dragons. The placement was correct however it ran though to scene 5. I worked around that a bit and at least got the sound off the final scene so I could get water sound where I wanted it without the flapping. I wanted to change my action script more (like how you did yours Eric) but no time left, maybe later.
Bonus: Getting the idea of flow throughout many scenes in the same time-line.
KenAvdeef_flash_final
1. My storyboard is KenAvdeef_flash final2.pdf
2. I used various drawing tools to make the background, the barn, fence, cloud pond and the Sun.
( drawing tool, rectangle tool, oval tool, and the line tool )
3. My five tweens are:
1. The Sun a classic tween
2. The cloud a shape tween
3. The bird a motion tween with a simple medium slow ease.
4. The duck in the pond a motion tween with a skew to chage direction.
5. The tractor a motion tween with a simple slow ease and a saturation change a green tractor to purple.
4. I have two armatures:
1. My horse has a shape Inverse Kinematics for the tail wagging.
2. The farmer has a symbol Inverse Kinematics is used for the arm and pitch fork movement.
5. Movie clip and graphic symbols
1. I turned the barn into a graphic symbol.
2. I turned the duck into a graphic symbol.
3. I turned the tractor into a graphic symbol.
4. I turned the horse into a graphic symbol.
5. I turned the farmer into a graphic symbol.
6. I used a helocopter for the tractor sound.
7. I created two buttons for the play and stop buttons with different sounds for the over mode.
8. I used action script for the play and stop commands along with the apple button for the URL.
9. I had a hard time making this project. The most challanging was the IK symbol, gave me the most problems.
Ken Avdeef